I had an interesting experience learning the difference of what you can do between Unity and Unreal Engine 4. I learned to import assets, setting up the scene, organizing workflow in Unity, configuring the rig for the character, and the workflow for lighting and post-processing. I also had fun learning outside of modeling with modifying audio and troubleshooting scripting. This was a Lynda class I took that is taught by Craig Barr for this hazardous scene.






Leave a Reply